
Ever since the trailer for Halo Infinite dropped eons ago in July of 2020 there were speculations about just how massive of a project this would be and the potential to revive the Halo series. There were memories about the good old days of LAN parties and the original close-knit and fun spirit of Halo. There were, of course, skeptics and they ran their tweets with a message stating Halo Infinite would drop off without a Battle Royale. It was a dark premonition of what was to come, as just 4 months after the initial hype died down, Halo Infinite is at an all-time low in players.
Why does Halo need saving?
Speculation still circles around whether 343 Industries are going to add a Battle Royale to the game, and in the meantime, people are still unsure if it’s worth the time to play a game with no new content. With concurrent players dwindling, a repeat event happening very recently, and only 4 core game modes plus ‘Big Team Battle’ being in the game on a small selection of maps, it’s fair to say that fans would welcome anything as a reason to go back into the fight. Of course, the new season brings a new ‘battle pass’ with new challenges to complete, but it’ll need more than that to really tie down its diminishing player base.

Where is Halo Infinite now?
With nothing new added for 4 months (except the laid-back party game mode Fiesta) such as beloved and classic game modes or smoothening the UI and telling everyone ‘Forge’ isn’t coming out for a few months, people are irked, to say the least. Whether it be due to the lack of content or the various desync issues making firefights strenuous, it seems it’ll take more than hope to deliver a great Halo experience.
Furthermore, with the worrying news of co-op campaign (a staple of all Halo games) not coming with the release of Season 2 on the 2nd of May, as well as a key staff member leaving, this potentially spells even more unsure times ahead. Moreover, with most existing armour being locked behind microtransactions instead of game progression like in previous titles, there seems to be no reason to grind any Battle Pass challenges.
So where next?
Looks like it could’ve used a battle royale after all
https://twitter.com/BarstoolMRags/status/1506683772032401410
There is still hope that season 2 can sway the opinions of all the Halo fans jumping ship by bringing something new to the table. Co-op’s delay and expungement from season 2’s new features could be down to 343 fine-tuning the very core of how an open world but still story-driven campaign like Halo Infinite’s is played. Fans would most likely wish to see a feature where rather than two or more Master Chiefs running around Zeta Halo, they instead made you a band of Spartan survivors based on your Multiplayer Spartan. Alternatively, it would be welcome to see something similar to Halo 3 where Player 1 was The Chief, player 2 got to play as The Arbiter, and players 3 and 4 got to play as a pair of tag along Elites. Alas, there can only be speculations for now until the big update comes out in May.

Final thoughts.
In short: Halo Fans were waiting in hope of a finished game only to find they needed to wait even longer for the full Halo infinite experience. Maybe custom games at some point will allow an Infinite amount of tweaking by players to create their own game modes to fill the gaps. The fate of Halo Infinite hangs in the balance for the next big update to try to continue the fight before it is finished.
Let us know how you feel about the state of Halo Infinite and what you would like to see in upcoming seasons in the comments and feel free to join the Discord for more gaming talk, content, and news. Check out the story on the other major Halo news with our article on the now released Halo TV show.
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